My interview is now online. In it, I talk about my first online encounters before the Internet proper – over Wireplay, BT’s dial-up gaming service that simulated IPX networking for DOS games of the mid-nineties. And, more specifically, my time in MUD2, their recreation of the Essex MUD.
It’s a story I’ve told before, but I don’t think in public, so I don’t feel bad about repeating myself. You might enjoy it.
I have fond memories of the time I spent in the MUD. Reading old transcripts, I see player names I haven’t seen for years but have vivid memories of – as vivid as you can get, when you only have text to go on. The graphics were years ahead of their time, so to speak. It was a small community, but a tight one, and very friendly. It didn’t have the feature of MOOs, but still rewarded creativity in your interactions and encounters. And there was something about it – in the Land, in the writing, in the world, in the interactions – that felt very… British. Our own little corner of the net.
A small community still exists, playing in a Land I can map almost from memory (though I’ve forgotten the route through the mines to the Dwarven realm now).
Happy memories. Nice to share them over a beer.