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  • Louis & Bill & Zoey & Francis. T-shirt from Zazzle.com
    "It's just 4 names, on a t-shirt. Buy it now because you know whats coming and by then, it'll be too late. Good luck." Want, so bad. And the kerning's not a million miles out.
    (tags: left4dead tshirt names )
  • MagiCal | Software | Charcoal Design
    "MagiCal is a FREE menu-based clock and calendar. It features a huge range of configuration options for how the time and date are displayed, and can operate either in conjunction with, or as a replacement for the built in system menu clock." Quite pretty, and makes a nice companion for FuzzyClock.
    (tags: osx software calendar mac utility time date menubar )
  • tomtaylor.co.uk : projects : microprinter
    "The microprinter is an experiment in physical activity streams and notification, using a repurposed receipt printer connected to the web. I use it for things like reminders, notifications, and my day at-a-glance, but anything that can be injected from the web and suits text only, short format messaging, will work." Tom writes up his printer in more detail.
    (tags: programming making arduino paper tomtaylor microprinter socialprinter networked connected )
  • ReinH — A Thinking Man's Sphinx
    "We’ve recently switched a number of projects to ThinkingSphinx here at Hashrocket. These projects were originally using SOLR or UltraSphinx. Today, we’ll explore the differences between UltraSphinx and ThinkingSphinx and why we chose to switch." Detailed explanation of the advantages of ThinkingSphinx over UltraSphinx or other alternatives.
    (tags: ruby search sphinx ultrasphinx thinkingsphinx )
  • Etching overview on Flickr – Photo Sharing!
    "Last night I laser-etched the top of my Eee PC with the complete level maps of Super Mario Land ( on the Game Boy)." Just beautiful. (Thanks, Offworld!)
    (tags: games maps pixelart laseretching etching supermarioland )
  • scraplab : saturday saw the inaugural papercamp prototype…
    "Compared to a standard web (un)conference where everyone knows their space, expertise and opinions, here lots (most?) of us were exploring stuff outside of our day job and business-as-usual. It was passionate and interesting and I felt completely out of my depth, which was was great. So in 2009, less of the comfort zone stuff please, and more like this." I can get behind that.
    (tags: web making technology comfort papercamp )
  • Obituary: Tony Hart | Media | The Guardian
    "Morph was sometimes supposed to copy Hart's own artistic work, but not perfectly. In this way nervous children were reassured that even their endearing hero Morph could get it wrong, which made them determined to pick up their pens and pencils and other objects and do better… He believed that most of the things he did could be done only [on television]: "I hope that by example, and by humour, children will start to make pictures for themselves. Show them, don't tell them!"" I was terrible at art, and most forms of drawing, but I could watch his hands work all day.
    (tags: art learning education children obituary tonyhart )
  • MINUTEMEN 1940 on Flickr – Photo Sharing!
    The New Frontiersman is on Flickr. The paperverse is collapsing. (Although: "taken on August 10, 2008" breaks the illusion a little).
    (tags: flickr comics watchmen dontcrossthestreams crossmedia paperverse )
  • Tags do work (for me, at least) – 0xDECAFBAD
    Leslie roughly captures a few thoughts I've had and some reasonably opinions. In a nutshell: the social value of tagging is broad, fuzzy, and a second-order effect. As a loose, freeform taxonomy for personal use, they're superb, and delicious captures that excellently. I tag for me; if it's useful for you, that's a nice side effect.
    (tags: socialsoftware delicious ia folksonomy tags tagging taxonomy )
  • Bars & Tones on Vimeo
    Gosh, this is beautiful. I watched it, and the world stopped for a moment.
    (tags: animation video via:brandonnn penguincafe testcard motiongraphics )
  • PEE – App Store Popularity EnhancEr
    "Teams from around the globe have analyzed figures and come up with a secret formula for App Store success. I share these findings today, ABSOLUTELY FREE. Success is made up of: a FLASHLIGHT…. and DIRTY WET FART SOUNDS!!! Tweetie is the only app that bundles together these two incredible features FOR THE VERY FIRST TIME." Amazing. I must get this!
    (tags: humour iphone twitter appstore popularity )
  • Manzine
    You'll need to sign up for Issuu to download it, but basically: it's a zine, it's aimed at men, so it's a men's zine, I guess. Some nice spreads, a consistent tone, and a hand-drawn map. Not ironic, just full of things.
    (tags: publishing magazine zine men )
  • Rules of Database App Aging – Push cx
    "I mentioned I’ve learned some rules of how database apps change over time, now that I’ve done a few dozen. They are:" Some interesting thoughts on how cruft builds up over time in database-backed web apps; I can't say I disagree entirely.
    (tags: programming development web process database cruft aging )
  • Ragdoll Metaphysics: Soap Opera & The Sims – Offworld
    "Imagine it: instead of text adventures and MUDs being designed to entertain MIT students and 23-year old computer engineers, they fall into the hands of bored housewives and teenage girls… This time there are romantic text adventures, digital doll's houses, dating games. Card deck games where you collect friends, or Versace. The trend continues and the licences that get picked up are not action movies, but those of popular soap operas: Not just hot teenage stuff like 90210, but Guiding Light, Days Of Our Lives, and One Life To Live. This is a games industry completely different to our own, and yet somehow… plausible." Jim Rossignol on the soap-as-game.
    (tags: games writing offworld alternatehistory jimrossignol soapopera thesims )
  • Justice Will Take Us Millions Of Intricate Moves
    Leonard Richardson's talk from QCon, about REST, his work on Canonical's Launchpad and its web service, and some useful history for anyone wanting to contextualise web services as part of the web.
    (tags: programming history development web api webservices rest leonardr )
  • Whiskey Media Developer Site
    "Whiskey Media provides fully structured data APIs for the following: Giant Bomb (games) Comic Vine (comics) Anime Vice (anime/manga)". This is a really good page for both explaining what you can and can't do, and explaining what the damn thing is. Wonder how good the data is?
    (tags: games ugc development api comics content manga )
  • Giant Bomb API Now Available –
    "Have you ever wanted to sink your hooks into a gaming database full of release dates, artwork, games, platforms, and other sorts of related data? I'm going to guess that, for the bulk of you, the answer's probably no. But if you're out there wondering what to do next with your developer-savvy smarts, you've got another big source to pull data from. The Giant Bomb API is now available for non-commercial use." Giant Bomb really are doing some pretty interesting stuff, alongside their more traditional content.
    (tags: games api resource database giantbomb )
  • Dangerous High School Girls In Award Ceremonies | Rock, Paper, Shotgun
    "Customers seem to respond better to the Sims than all the adventure games ever made combined together. Then there are Bejeweled and Peggle and other game games. Who needs a stink’n story? I prefer making interactive stories." The writer of "Dangerous High School Girls in Trouble", interviewed on RPS, drops an interesting one.
    (tags: games writing rockpapershotgun dhgit )
  • Noisy Decent Graphics: All the ephemera that's fit to print *
    "The baseline grid. Oh yes, the baseline grid. Let's be honest this is the sort of thing you know you need to know about. And you do know about, you know, sort of. But. Do you really know about it? Of course you do if you work on a magazine or a newspaper, but when was the last time you used one? I almost re-taught myself how to use a baseline grid. I certainly re-read all about it and it pretty much saved my life." Ben, on the details of The Paper. Good stuff in here.
    (tags: design publishing printing layout interprint )
  • 12 resources for getting a jump on HTML 5 ~ Authentic Boredom
    "This is by no means an exhaustive list, just a start. In each of these you’ll find other resources to help you dig deeper." Which, right now, is what I need. For a former front-end-dev, I'm a bit behind the curve.
    (tags: tips development web markup resources html5 dev )
  • philosecurity » Blog Archive » Interview with an Adware Author
    "So we’ve progressed now from having just a Registry key entry, to having an executable, to having a randomly-named executable, to having an executable which is shuffled around a little bit on each machine, to one that’s encrypted– really more just obfuscated– to an executable that doesn’t even run as an executable. It runs merely as a series of threads." Fascinating interview with a smart guy, who at one point in his life, did some bad (if not entirely unethical) work.
    (tags: programming interview security windows adware scheme exploits )
  • The “Guitar Hero” Answers Your Questions – Freakonomics Blog – NYTimes.com
    "I do think that during the coming years we will continue to try to bridge the gap between simulated musicianship and real musicianship. That said, the path there is not obvious: As the interactivity moves closer to real instrumental performance, the complexity/difficulty explodes rapidly. The challenge is to move along this axis in sufficiently tiny increments, so that the experience remains accessible and compelling for many millions of people. It’s a hard, hard problem. But that’s part of what makes it fun to work on." There is loads in this interview that is awesome; it was hard to choose a quotation. Rigopulos is super-smart.
    (tags: design interaction games interview rockband guitarhero product alexrigopulos )
  • Diego Goldberg :: The Arrow of Time
    "On June 17th, every year, the family goes through a private ritual: we photograph ourselves to stop, for a fleeting moment, the arrow of time passing by." Perfectly executed.
    (tags: photography time process change passage repetition )
  • Bop It – Technical music and vocal details – Wikipedia, the free encyclopedia
    "The Bop It commands are called out in different tones. These tones differ from version to version as well. In Bop It Blast, distinct tones are employed by both male and female speakers." I did not know that.
    (tags: play audio toys sound hasbro bopit )
  • A Sarsen Amongst Dirt: Experimental Type & Design — Bookkake
    "A couple of other examples of this kind of thing we like, are the bookish experimentations of B.S. Johnson, whose second novel Alberto Angelo contains both stream-of-conciousness marginalia, and cut-through pages enabling the reader to see ahead – possibly the most radical act I know in experimental books." Yes! And which I bang on about interminably. I love this stuff.
    (tags: design publishing books literature book print bsjohnson nonlinear )
  • The Buzzwords of 2008 – NYTimes.com
    "Picking out political buzzwords from 2008 is like shooting moose in a pigpen. The fundamentals were so dizzyingly strong, it could be tough to keep them all straight." Good selection, though, both political and non.
    (tags: society language type nyt jargon words slang buzzwords )
  • sakurakoshimizu: 20071201
    "Waveform Series is the laser-cut shapes of the waveform of the sound in sound editing software environment. I used some human sound such as yawn, atchoum, giggle, wow, and the sound of church bell." Utterly, utterly gorgeous.
    (tags: design beautiful sound audio silver jewelry lasercutting waves )
  • HTTP Client – Mac Developer Tool for HTTP Debugging
    "A Mac OS X Leopard developer tool for debugging HTTP services by graphically creating & inspecting complex HTTP messages." Oh, that could come in handy.
    (tags: development web http debugging )
  • Pages Generator — GitHub
    Lovely way to generate pages for your github projects – and to do so as a branch of said project. Clever.
    (tags: opensource git versioncontrol sourcecontrol github )
  • Really, Really Big Bad Exploit found in Eve Online… after 4 years – PlayNoEvil Game Security News & Analysis
    "CCP Games has uncovered an exploit in Eve Online that survived in the game for 4 years and may have had a massive impact on the game and game economy." Read the links for more details; suffice to say, EVE is going through a major economic upheaval right now; exploits that have lasted for four years are no longer viable, and everything's getting very expensive. Sound familiar?
    (tags: games mmo mmorpg economy eve eveonline recession )
  • Hurt like HELvetica | Typophile
    "Semi-jestfully I would talk with my friends about how stupid it would be to get an I <3 Helvetica tattoo… an even stupider idea would be to get it as a tramp stamp. Well, I got good reviews from my posse and impulsively I got it last night…" Oh boy.
    (tags: typography tattoo uhoh )
  • Leapfroglog – Cities, systems, literacy, games
    A nice post to end the year from Kars – it feels like a top-trump of so many things that have risen to the surface in my head in 2008.
    (tags: games play design space ubicomp cities karsalfrink systems everyware place systemsliteracy readwrite )
  • Katz Got Your Tongue? » Rails and Merb Merge
    "Today is a fairly momentous day in the history of Ruby web frameworks. You will probably find the news I’m about to share with you fairly shocking, but I will attempt to explain the situation." Yehuda Katz weighs in with a great, informative post.
    (tags: programming development ruby rails rubyonrails web software merb )
  • Riding Rails: Merb gets merged into Rails 3!
    "Merb and Rails already share so much in terms of design and sensibility that joining forces seemed like the obvious way to go. All we needed was to sit down for a chat and hash it out, so we did just that." No, really. Not an April Fool. It sounds like the architecture changes that are going to be made are going to be a big win for Rails 3. Looking forward to it.
    (tags: programming development ruby rails web frameworks merb )
  • AlternateIdea: Textmate Vibrant Ink Theme and Prototype Bundle
    Not concerned with the Javascript bundle, but the Vibrant Ink syntax-highlighting link is lovely.
    (tags: programming development theme textmate syntaxhighlighting )
  • Bill Higgins :: the Uncanny Valley of user interface design
    "I’d recommend that if you’re considering or actively building Ajax/RIA applications, you should consider the Uncanny Valley of user interface design and recognize that when you build a “desktop in the web browser”-style application, you’re violating users’ unwritten expectations of how a web application should look and behave. This choice may have significant negative impact on learnability, pleasantness of use, and adoption." Yes.
    (tags: interaction design web ux usability aesthetics billhiggins )
  • YouTube – STS-124 Launch w/ Sound
    Video from the side of a solidrocket booster from a shuttle launch – through launch, into the atmosphere, separation, and back down to splashdown. Incredible; hypnotic; magical to think that we made that.
    (tags: video space film beautiful awe shuttle atmosphere earthfromspace earth )
  • makezine.com: Maker Faire Newcastle 2009
    "The first UK Maker Faire will take place in Newcastle 14-15 March 2009 as part of Newcastle ScienceFest – a 10 day festival celebrating creativity and innovation." Never been to Newcastle. That could be exciting.
    (tags: hardware innovation make makers newcastle )
  • r a t l o o p
    "Don't be stuck staring at the screen! Mightier's unique puzzles are designed to be solved by hand with pencil and paper." You print out the puzzle, solve it with a pen, take a webcam picture of it… and the in-game laser carves the path you drew. Wow.
    (tags: games play interaction design innovation camera windows mightier )
  • Hafsteinn Júlíusson : The napBook
    "The Napbook is a laptopcase which also happens to be a comfortable cushion." I could do with one right now.
    (tags: pillow notebook bag laptop design cushion )
  • Play The Majesty of Colors, a free online game on Kongregate
    "I Fell In Love With The Majesty Of Colours", a pixelated Cthuluesque love-hate story. Sweet; overwritten, but the core mechanics is nice, and the pace of the game is very soothing.
    (tags: games flash kongregate colours pixelated gentle reflective )
  • Visualising a forum thread – dpreview.com Developer blog : Digital Photography Review
    Some interesting visualisations of the way forum threads on dpreview – which has nested threads in posts – grow and progress. Interesting for the patterns it throws up, and somewhat useful, if only for rough, high-level analysis.
    (tags: flash visualization forums community discussion web dpreview trees networks )
  • Human Slinky Halftime Basketball Creighton University Omaha NE Video
    Bonkers. It's a man, dressed as something a bit like a slinky, and it broke me a little.
    (tags: video choreography bonkers slinky )
  • MTV Multiplayer » What I Learned About Gamers By Watching My Girlfriend Play ‘Left 4 Dead’
    "It’s easy to roll your eyes at the people who look at an Xbox 360 controller or Dual Shock and say it’s too complicated. “Left 4 Dead” proves there are hardcore experiences — not just Wii and DS games — that can draw them in…but the controller remains a challenge that won’t be easily overcome." I'd never roll my eyes; modern pads are very complicated, and twin-stick move/shoot is one of the hardest skills to acquire. Still, a nice piece of commentary on what learning to use a controller looks like, and a healthy reminder.
    (tags: games input interface controllers difficulty left4dead learning fps )
  • Dubious Quality: Fallout 3
    "So when I play Fallout 3, and I think this is probably true for most people who are over forty, some part of me is always wondering if this is what it really would have been like. Not in terms of enemies, but in the way that humans banded together into small groups to create enough order to survive." Bill Harris on a perspective on Fallout 3 that I'll never have.
    (tags: fallout3 games billharris coldwar apocalypse postapocalyptic survival )
  • xiao(シャオ)|タカラトミー
    Click "CM Gallery". Watch. In order to illustrate the xiao's ability to not only take but also print photographs, Takara Tomy really pushed their anthropomorphic metaphor to the limits.
    (tags: camera print electronics technology japan anthropomorphic maximumstrain )
  • Review: Consequence-Free Prince of Persia Reduces Frustration, Loses the Fun | Game | Life from Wired.com
    "Yes, it's true that at no time while playing Prince of Persia did I feel any of the frustration that I felt on a regular basis in Mirror's Edge. But neither did I ever feel the joy of doing something right, of stringing together a perfect series of vaults and wall-runs and feeling like it was based on my own skill. Can one exist without the other? Is it impossible to create joy without difficulty? I don't know. But Prince of Persia lost something significant." I'm a bit worried about the new Prince, especially having read this; the challenge/reward balance is hugely important to it as a series, especially since the marvellous Sands of Time. Also, more worryingly: are developers shying away from letting players fail any more?
    (tags: princeofpersia review games gameplay mechanics challenge failure reward )
  • 'Facebook Army' wreck £1m home | Metro.co.uk
    "The Facebook Republican Army, based on Brighton's tough Whitehawk estate, looks for parties on Facebook. The gang boasts it travels nationwide – and has even bought its own coach." Oh boy.
    (tags: facebook socialnetworking crazy parties fail )
  • paulhammond.org: Minimuni
    "As the about page says, if you live exactly 6 minutes from Sunset Tunnel East Portal, 8 minutes from Duboce and Church, and 10 minutes from Church Station you may find it useful too." Bespoke tools for yourself that might happen to be useful to others. I like this a lot.
    (tags: travel muni sf web application timetable personal situated software )
  • Pirates of the Amazon Firefox Add-on –
    "The Firefox add-on "Pirates of the Amazon" inserts a "download 4 free" button on Amazon, which links to corresponding Piratebay BitTorrents. The add-on lowers the technical barrier to enable anyone to choose between "add to shopping cart" or "download 4 free". Are you a pirate?" Almost certainly not the first example; perhaps one of the best realised.
    (tags: piracy online greasemonkey plugin torrent free subversion )
  • Dubious Quality: Rocket Man
    "That's how I got here. How long will it be before someone builds a raft and sets sail in space? Bill Gates has over fifty billion dollars. What if Richard Garriott had fifty billion dollars? If he wanted to, would that be enough money to build a rocket to get him into space, and a self-sustaining environment in which he could live? Would he want to sail away and never come back? … No matter what happened in our future, [whoever built that raft] would forever be the first. A thousand years from now, people would remember his name." Bill Harris is awesome.
    (tags: space travel kontiki exploration lonliness )
  • i made this. you play this. we are enemies.
    Um. An "artwork/game/digital poem/world of scribbles" from Jason Nelson. Stop trying to "get it".
    (tags: satire google yahoo web flash games art poem experimental )
  • The Book Design Review
    "My Favorite Book Covers of 2008" Some I'd seen before; some I'd not. Some very beautiful things here.
    (tags: illustration books jackets covers design graphicdesign )
  • Games are Software « Save the Robot – Chris Dahlen
    "I come from a software background, as well as an artsy-fartsy one. I want to see games as art, but they’re also supposed to work as logically-constructed bodies of code. And in a lot of cases, reviewers need to see them as software rather than as art. Here’s why…" I think Steve has some good points here, but I'm not totally swung yet; after all, games might _be_ software, but do we _experience_ them as software? I'm not sure that we do, and that's why we respond to them in the manner we do.
    (tags: games software criticism review development stevegaynor )
  • The Grid System
    "The ultimate resource in grid systems."
    (tags: resource grid design layout web reference )
  • scans_daily: Watchmen: The condensed version
    Pretty much spot on. Especially when it comes to GRIMDARK PIRATE COMICS.
    (tags: watchmen webcomics parody pastiche funny )
  • The Brainy Gamer: Dissonance
    "Does the road to ludonarrative unity really lead us where we want to go? Is the destination reachable? Is it possible to embrace a design aesthetic that takes us in another direction that could be just as fruitful, if not more so? Okay that was three questions, but it's my blog so I get to ask as many as I want. Now if I could only answer them." This is going to be interesting when I come to write about Far Cry 2.
    (tags: games narrative story michaelabbott dissonance design mechanics systems )
  • Bubble Calendar, a poster-sized calendar with a bubble to pop every day.
    "a poster-sized calendar with a bubble to pop every day". Yes please!
    (tags: calendar bubblewrap design amazing )
  • Obituary: Douglas Keen | Books | The Guardian
    "As editorial director of Ladybird Books, Douglas Keen, who has died aged 95, was responsible for the first experience of reading of millions of children." Myself included; I learned to read with Peter, Jane, and my Mum, sitting on my bedroom floor each morning.
    (tags: books reading education children ladybird douglaskeen obituary )
  • TextMate productivity tips | 456 Berea Street
    Amazingly, a few in here I didn't know – "move selection" and "delete only whitespace" for starters.
    (tags: texmate texteditor tips software )
  • Ian Bogost – Persuasive Games
    "I call this new form "procedural rhetoric," a type of rhetoric tied to the core affordances of computers: running processes and executing rule-based symbolic manipulation. Covering both commercial and non-commercial games from the earliest arcade games through contemporaty titles, I look at three areas in which videogame persuasion has already taken form and shows considerable potential: politics, advertising, and education. The book reflects both theoretical and game-design goals." Add to cart.
    (tags: ianbogost games play book rhetoric proceduralrhetoric influence argument )
  • Down the Rabbit Hole of the Pentagon Graphics Machine. | WallStats.com The Art of Information
    "I won’t rant about how our tax dollars pay for these images and how we deserve better. But what I do find alarming is that these documents are used to brief major decision makers. These decision makers may know a thing or two about policy and politics, but if decoding and understanding the armed forces budget is the goal of these documents, then there is a huge failure here." Datafail and slidecrime, all under one roof.
    (tags: military infographics visualisation data information charts )
  • Charlotte Higgins says one of the most interesting aspects of Barack Obama's speeches is the enormous debt they owe to the oratory of the Romans | World news | The Guardian
    "The true orator is one whose practice of citizenship embodies a civic ideal – whose rhetoric, far from empty, is the deliberate, rational, careful organiser of ideas and argument that propels the state forward safely and wisely. This is clearly what Obama, too, is aiming to embody: his project is to unite rhetoric, thought and action in a new politics that eschews narrow bipartisanship. Can Obama's words translate into deeds?" Nice article on rhetoric and oratory. Cicero really is quite the writer, you know; ages since I've read him, but this brings it all back.
    (tags: speech oratory rhetorics politics barackobama )
  • gewgaw » Mirror’s Edge
    "When the mechanics are broken there – no matter what great ingredients or designs you had – the dish disappoints. Execution is very much part of the analysis there – as is service, mis-en-scene. Food is never evluated (in the Guide Micheline sense) out of context… but the mechanics are fundamental to everything else." Robin Hunicke on another parallel to games criticism; I think she might be onto something, and it's another good contribution to the mound of Mirrors' Edge coverage.
    (tags: games criticism mirrorsedge robinhunicke food )
  • GameSetWatch – Exploring Online Worlds: The Oddness Of Trukz
    "Though few gamers might be interested in long haul trucking, there is nothing wrong with concentrating on a small group of gamers and offering them the best experience they can get within their limited requirements. In fact, the more MMO developers who realize this—that a small group of loyal players is better than a huge group of disinterested players—the better, honestly." Very true – a nice conclusion to Matthew Kumar's round-up of a somewhat niche – but interesting sounding – browser MMO.
    (tags: games mmo trukz online multiplayer web browser )
  • Whose day? | A Better Course
    "The moisturiser, far from the trusted friend and counsellor of the first reading, is The Picture of Dorian Gray." Alex tries to read that Nivea ad that's all over stations right now. It is confusing.
    (tags: advertising product brand )
  • YouTube – Hatfield Hotdog Launcher Documentary
    "We think it's one of the greatest inventions of the twentieth century." Awesome. This is why kids go into engineering.
    (tags: hatfield hotdogs ballistics documentary mechanics artillery )
  • Databases, Lists, Maps, Rankings – Index – Data Desk – Los Angeles Times
    "Maps, databases and other resources that help you dig deeper." A shame the raw data isn't available, but great they're collating this stuff and seeing it as another channel of news they provide.
    (tags: data visualisation resource latimes newspaper journalism stats )
  • gandreas:products:Rogue
    "A favorite on college Unix systems in the early to mid-1980s, Rogue popularized the dungeon crawling computer game dating back from 1980 (and spawned entire class of derivatives known collectively as "roguelikes"). gandreas software now presents the classic for the iPhone/iPod Touch." Oh god, Rogue for the iPhone. Unusual gestural interface, but it's a perfect port, and brings back memories of being 7 all over again. Needless to say, I installed it immediately.
    (tags: rogue roguelike games ascii iphone )
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