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  • One More Go: Rhythm Tengoku, or Why plucking the hairy onion makes a new woman out of me – Offworld
    "…it turns out that a GBA and a cart isn’t any more use than a GBA on its own. It’s only when you build a machine out of a GBA and a cart and a me that you’ve got a real Rhythm Tengoku Machine. Bolt those three components together and you’ve built an entirely new organism, an extraordinary creature who can shoot ghosts, dance with monkeys, and climb stars like staircases."
    (tags: games play writing hardware offworld gba rhythmtengoku )
  • Kloonigames » Blog Archive » 4 Minutes and 33 Seconds of Uniqueness
    "You’ll win the game if you’re the only one playing the game at the moment in the world. The game checks over the internet if there are other people playing it at the moment and it’ll kill the game if someone else is playing it. You have to play the game for 4 minutes and 33 seconds." High concept, I'll give it that.
    (tags: games space surreal abstract globalgamejam silence solitary johncage nordicgamejam )
  • BBC NEWS | Technology | Video game helps with fire drill
    "Durham University's Dr Shamus Smith, who helped spearhead the project, told BBC News that that while bespoke 3D modelling software was available, modifying a video game was faster, more cost effective, and had better special effects." Quite true. Although: "gamers" tend to treat it as a game, wheras "non-gamers" treat it as a training exercise, and behave accordingly.
    (tags: games technology simulation training fire safety source seriousgames )
  • PC Pro: News: Q&A: Microsoft defends return to DRM
    Microsoft on their new MSN Music service, weighed-down by DRM. I don't normally link to stuff about DRM, but frankly, every single response in this is comedy gold.
    (tags: interview music microsoft mobile comedy drm )
  • Science News / Gamers Crave Control And Competence, Not Carnage
    "The results from two surveys, based on responses from over 2,500 people who participate in an Internet chat group focused on video games, found that the inclusion of violent content did nothing to enhance players’ enjoyment. What did matter was feeling in control and feeling competent. “Games give autonomy, the freedom to take lots of different directions and approaches,” says Ryan."
    (tags: games play research control motivation violence agency )
  • Loco Roco 3d Wallpaper by ~kheng on deviantART
    Beautiful.
    (tags: games 3D wallpaper artwork via:offworld locoroco )
  • Bobbie Johnson: Why I'm finished with 'social media' | Technology | guardian.co.uk
    "Social media is people. People talk about stuff. The end." Yes.
    (tags: journalism media social guardian socialmedia bobbiejohnson )
  • Speculating with Shoulda — GIANT ROBOTS SMASHING INTO OTHER GIANT ROBOTS
    You can now use Shoulda macros in RSpec as well as Test::Unit. Thanks, Thoughtbot! Might take a poke at this some time.
    (tags: ruby testing thoughtbot rspec shoulda )
  • pup 15
    Pup ponders the heat-death of the universe. Beautiful, and a lovely use of space, too.
    (tags: art space comics astronomy webcomic )
  • Crew Resource Management – Wikipedia, the free encyclopedia
    "CRM training encompasses a wide range of knowledge, skills and attitudes including communications, situational awareness, problem solving, decision making, and teamwork; together with all the attendant sub-disciplines which each of these areas entails. CRM can be defined as a management system which makes optimum use of all available resources – equipment, procedures and people – to promote safety and enhance the efficiency of flight operations."
    (tags: management communication safety crm )
  • The little page of TRANSPORT CHAOS
    Scrapes lots of things, produces a useful page which actually manages to stay up. Also, it spells TRANSPORT CHAOS the only way it should be spelt: in capitals.
    (tags: information uk funny scraping travel useful transportchaos transport )
  • 1854 – the blog of the British Journal of Photography
    Named for the year the BJP was founded; nicely written, and not just a fast-moving press release stream.
    (tags: blog uk photography bjp )
  • ABA | wonderfl build flash online
    All Kenta Cho's code on wonderfl.
    (tags: programming flash games web kentacho code )
  • forked from: forked from: forked from: AAShip | wonderfl build flash online
    Kenta Cho's making stuff on wondfl, in ActionScript. This example is ASCII-based bulletty goodness.
    (tags: flash shmup game kentacho via:offworld )
  • Versus CluClu Land: The Game Made Me Do It
    "So perverse as it might sound, I'm going to plead for less choice in video games. It's a paradox: by limiting the player's discretion, you can expand the narrative possibilities of the medium. Coercion can create a kind of emotional heft that you can't achieve within the confines of the empowerment-myth." All true, and FC2 is a fantastic example of this. But: this is just one way of making games. More of this, yes, but don't forget all the other approaches.
    (tags: games farcry2 choice freedom iroquoispliskin coercion )
  • wonderfl build flash online
    "write Actionscript3 code in a textarea, and your code will be compiled server side. Your compiled Flash will be reloaded automatically in the right side of the page, so write code and see it real-time." And you can fork other people's code. It's like github and Heroku all at once, but for Flash.
    (tags: programming flash online actionscript )
  • Versus CluClu Land: How it is that Games Teach you Things
    "And so my holiday was spent with games on the opposite ends of the spectrum: World of Goo's patient instruction versus Shiren's school of hard knocks. And despite their different approaches I felt that each, in their own way, did credit to the core competence of games as a medium: inspiring the pleasure of finding things out."
    (tags: games learning difficulty roguelike instruction iroquoispliskin worldofgoo expectations shirenthewanderer )
  • Twitter / gothdobby
    "Bio i am a house elf but no one understands me. i like wearing black tea cozies, listening to my chemical romance, and bdsm. sometimes i do emo weed with hermione." Fanfic invades Twitter.
    (tags: fiction twitter harrypotter fanfic emo )
  • Jump London
    In its entirety, on Google Video.
    (tags: london video space cities parkour documentary urban )
  • Chris Heathcote: anti-mega: pirates and scalpels
    "Yesterday was the inaugural papercamp in London, alongside its big sister bookcamp. I presented a half bookish half paperish presentation about travel guides. What I forgot to mention or make explicit: how there are totally different stages and needs for guide books – especially pre-booking, pre-travel, during travel, during holiday. So here is, from memory, what I talked about, with a few additions:" This was jolly good, an a neat branching point between the Paper and the Books.
    (tags: space books guides hacking travel chrisheathcote geo papercamp cutup )
  • planet rome.ro: doom history 1994
    Lots of corrections. addenda, and general props from John Romero (who has a sweet personal domain) about the Game Developer article from 1994 linked to recently. Some interesting stuff, including commentary on the NeXTStep screengrab, some of the internal toolchain, and a few clarifications about the id/Apogee/Softdisk relationship.
    (tags: games development doom id johnromero addenda clarification )
  • The Impossible Project
    "We aim to re-start production of analog INTEGRAL FILM for vintage Polaroid cameras in 2010. We have acquired Polaroid's old equipment, factory and seek your support." They're serious. Wow.
    (tags: photography film manufacturing project polaroid )
  • tomtaylor's viapost at master – GitHub
    "A Ruby library that wraps the Viapost SOAP API, providing an easy way of sending post (you know, real letter box post) from your applications."
    (tags: ruby gem library tomtaylor mail post viapost )
  • Leapfroglog – Cities, systems, literacy, games
    A nice post to end the year from Kars – it feels like a top-trump of so many things that have risen to the surface in my head in 2008.
    (tags: games play design space ubicomp cities karsalfrink systems everyware place systemsliteracy readwrite )
  • Katz Got Your Tongue? » Rails and Merb Merge
    "Today is a fairly momentous day in the history of Ruby web frameworks. You will probably find the news I’m about to share with you fairly shocking, but I will attempt to explain the situation." Yehuda Katz weighs in with a great, informative post.
    (tags: programming development ruby rails rubyonrails web software merb )
  • Riding Rails: Merb gets merged into Rails 3!
    "Merb and Rails already share so much in terms of design and sensibility that joining forces seemed like the obvious way to go. All we needed was to sit down for a chat and hash it out, so we did just that." No, really. Not an April Fool. It sounds like the architecture changes that are going to be made are going to be a big win for Rails 3. Looking forward to it.
    (tags: programming development ruby rails web frameworks merb )
  • AlternateIdea: Textmate Vibrant Ink Theme and Prototype Bundle
    Not concerned with the Javascript bundle, but the Vibrant Ink syntax-highlighting link is lovely.
    (tags: programming development theme textmate syntaxhighlighting )
  • Bill Higgins :: the Uncanny Valley of user interface design
    "I’d recommend that if you’re considering or actively building Ajax/RIA applications, you should consider the Uncanny Valley of user interface design and recognize that when you build a “desktop in the web browser”-style application, you’re violating users’ unwritten expectations of how a web application should look and behave. This choice may have significant negative impact on learnability, pleasantness of use, and adoption." Yes.
    (tags: interaction design web ux usability aesthetics billhiggins )
  • YouTube – STS-124 Launch w/ Sound
    Video from the side of a solidrocket booster from a shuttle launch – through launch, into the atmosphere, separation, and back down to splashdown. Incredible; hypnotic; magical to think that we made that.
    (tags: video space film beautiful awe shuttle atmosphere earthfromspace earth )
  • makezine.com: Maker Faire Newcastle 2009
    "The first UK Maker Faire will take place in Newcastle 14-15 March 2009 as part of Newcastle ScienceFest – a 10 day festival celebrating creativity and innovation." Never been to Newcastle. That could be exciting.
    (tags: hardware innovation make makers newcastle )
  • r a t l o o p
    "Don't be stuck staring at the screen! Mightier's unique puzzles are designed to be solved by hand with pencil and paper." You print out the puzzle, solve it with a pen, take a webcam picture of it… and the in-game laser carves the path you drew. Wow.
    (tags: games play interaction design innovation camera windows mightier )
  • MTV Multiplayer » What I Learned About Gamers By Watching My Girlfriend Play ‘Left 4 Dead’
    "It’s easy to roll your eyes at the people who look at an Xbox 360 controller or Dual Shock and say it’s too complicated. “Left 4 Dead” proves there are hardcore experiences — not just Wii and DS games — that can draw them in…but the controller remains a challenge that won’t be easily overcome." I'd never roll my eyes; modern pads are very complicated, and twin-stick move/shoot is one of the hardest skills to acquire. Still, a nice piece of commentary on what learning to use a controller looks like, and a healthy reminder.
    (tags: games input interface controllers difficulty left4dead learning fps )
  • Dubious Quality: Fallout 3
    "So when I play Fallout 3, and I think this is probably true for most people who are over forty, some part of me is always wondering if this is what it really would have been like. Not in terms of enemies, but in the way that humans banded together into small groups to create enough order to survive." Bill Harris on a perspective on Fallout 3 that I'll never have.
    (tags: fallout3 games billharris coldwar apocalypse postapocalyptic survival )
  • xiao(シャオ)|タカラトミー
    Click "CM Gallery". Watch. In order to illustrate the xiao's ability to not only take but also print photographs, Takara Tomy really pushed their anthropomorphic metaphor to the limits.
    (tags: camera print electronics technology japan anthropomorphic maximumstrain )
  • Review: Consequence-Free Prince of Persia Reduces Frustration, Loses the Fun | Game | Life from Wired.com
    "Yes, it's true that at no time while playing Prince of Persia did I feel any of the frustration that I felt on a regular basis in Mirror's Edge. But neither did I ever feel the joy of doing something right, of stringing together a perfect series of vaults and wall-runs and feeling like it was based on my own skill. Can one exist without the other? Is it impossible to create joy without difficulty? I don't know. But Prince of Persia lost something significant." I'm a bit worried about the new Prince, especially having read this; the challenge/reward balance is hugely important to it as a series, especially since the marvellous Sands of Time. Also, more worryingly: are developers shying away from letting players fail any more?
    (tags: princeofpersia review games gameplay mechanics challenge failure reward )
  • 'Facebook Army' wreck £1m home | Metro.co.uk
    "The Facebook Republican Army, based on Brighton's tough Whitehawk estate, looks for parties on Facebook. The gang boasts it travels nationwide – and has even bought its own coach." Oh boy.
    (tags: facebook socialnetworking crazy parties fail )
  • paulhammond.org: Minimuni
    "As the about page says, if you live exactly 6 minutes from Sunset Tunnel East Portal, 8 minutes from Duboce and Church, and 10 minutes from Church Station you may find it useful too." Bespoke tools for yourself that might happen to be useful to others. I like this a lot.
    (tags: travel muni sf web application timetable personal situated software )
  • Pirates of the Amazon Firefox Add-on –
    "The Firefox add-on "Pirates of the Amazon" inserts a "download 4 free" button on Amazon, which links to corresponding Piratebay BitTorrents. The add-on lowers the technical barrier to enable anyone to choose between "add to shopping cart" or "download 4 free". Are you a pirate?" Almost certainly not the first example; perhaps one of the best realised.
    (tags: piracy online greasemonkey plugin torrent free subversion )
  • Dubious Quality: Rocket Man
    "That's how I got here. How long will it be before someone builds a raft and sets sail in space? Bill Gates has over fifty billion dollars. What if Richard Garriott had fifty billion dollars? If he wanted to, would that be enough money to build a rocket to get him into space, and a self-sustaining environment in which he could live? Would he want to sail away and never come back? … No matter what happened in our future, [whoever built that raft] would forever be the first. A thousand years from now, people would remember his name." Bill Harris is awesome.
    (tags: space travel kontiki exploration lonliness )
  • Developer strikes it rich with iPhone game – CNN.com
    "Demeter quit his bank job two months ago and has launched a company, Demiforce, to develop more electronic games. Now he has a salaried staff, five games in development and two coming out by Christmas, including a spinoff to "Trism" called "Trismology."" I hope his success continues; scaling up always seems scary, but Trism was – and is – superb.
    (tags: programming iphone cocoa trism demiforce games development )
  • Kevin Kelly — The Technium
    "The conundrum is that no path, no vision of progress – technological, social, moral – will be plausible today if it does not include the complexity of costs, yet it will not be desirable if it does. That makes our society blind." Some good, if dense, Kevin Kelly.
    (tags: scfi future dystopia futurism progress development society )
  • Thinking of the numbers — Techbelly
    "I wrote a script that lets you see what this money could buy if we weren’t throwing it at second-rate comedians or third-rate bankers. What if we spent it on schools, or teachers, or wispas instead? My script lets you see that by altering the text of Guardian articles as you browse." Ben's hack was brilliant in its simplicity, and really does change the way you read the news.
    (tags: ghack1 guardian hackday numbers greasemonkey script context )
  • TURF BOMBING
    "Turf Bombing is a location-based turf battle game which rewards and encourages traveling and learning about different neighborhoods." Location-based game that forces you to travel out of your normal areas, and potentially explore transport networks. Also: not designed around specific devices, just laptop+wifi.
    (tags: urban locational gaming play space geo locative )
  • GameSetWatch – Opinion: Fallout 3 – Escape From Vault 101
    "Fallout 3 is a tribute to intent. It's not a rallying cry for any cause or even a cautionary tale about the hypothetical horrors of nuclear holocaust. It's a statement on the worthlessness of inaction. It's about not staying in the vault."
    (tags: vault fallout3 games writing bethesda criticism )
  • Far Cry 2's slow burn | Procedural Dialogue
    "Far Cry 2 doesn’t so much attempt to define a memorable experience and effectively communicate it to the player as it does to define a set of rules and an environment in which memorable experiences are likely to happen, letting the player loose in that world." One of my favourite pieces of writing on FC2, if only because it captures the nature of the game so well.
    (tags: farcry2 criticism games emergent openworld )
  • Insult Swordfighting: Gamestop.com User-Submitted Previews: Left 4 Dead
    "Oddly, although Left 4 Dead only comes out today, Gamestop.com has already switched from their previews to reviews. You'd think that wouldn't be enough time for their users to appraise the game. You would even think that they'd want to play the full game before trumpeting their thoughts and throwing around phrases like "game of the year." You would be wrong." Mitch is harsh but fair.
    (tags: mitchkrpata reviews left4dead games internetpeople )
  • Fallout 3 Capital Wasteland – Planet Fallout
    "See what's been discovered by the Wasteland inhabitants!" Collaborative slippymap of what people are finding in the DC Wasteland in Fallout 3.
    (tags: fallout games fallout3 maps mapping ugc )
  • Apple – Support – Discussions – Pictures automatically attach to e-mail? …
    "Images don't automatically attach to emails. I hope you and your husband can work things out though." Oh dear.
    (tags: iphone apple adultery unfortunate forum thread )
  • Custom fields? We don't need no stinking custom fields
    "For all the prioritizing and severitizing (which costs a lot of time during bug input) the best method of bug sorting was human communication." Yes. Too much time has been lost in too many custom installs of JIRA.
    (tags: bugtracking bugs jira customfields projectmanagement prioritisation )
  • Boing Boing: Offworld
    "Hi everybody, I'm Brandon, and this is Offworld." Oh! This could be good.
    (tags: brandonnn boingboing games blog )
  • urban knitting: the world's most inoffensive graffiti
    "there's a new form of graffiti in town, and it's extremely pleasant. so pleasant that i can't imagine even the harshest critics of regular graffiti getting wound up. i mean, who in their right mind would come face to face with a sweater-wearing tree and do anything but smile?"
    (tags: urban street art knitting inoffensive harmless gentle hipster )
  • Lost Garden: Fishing Girl: Game Prototyping Challenge
    "…there are dozens of talented programmers who live outside of Seattle who can’t participate in our weekly chats. This makes me sad. So I decided to share some of our graphics as part of a brand spanking new game prototyping challenge. Free graphics + new game prototyping challenge = Happiness." Lovely idea. Wouldn't mind trying this at some point.
    (tags: flash games design project danc prototype )
  • chewing pixels » Guitar Hero: Mars Tour
    "There are many reasons one might want to book a commerical space flight, but fleeing Earth just to reclaim rights on a crappy thrash metal midi track you made in Guitar Hero: World Tour when you were 16 and had way too much free time is never going to be one of them." EULA fail.
    (tags: eula guitarhero activision moneygrabbing greed games rights )
  • YouTube – Little Big Planet – Mirrors Edge
    It's something a bit like the first 2-3 minutes of Mirror's Edge. But in LittleBigPlanet. People are great.
    (tags: mirrorsedge games ugc creativity littlebigplanet )
  • cityofsound: Wi-fi structures and people shapes
    "I mapped the strength of the wi-fi signal across levels 1 and 2 of the Library, the primary areas that the Library’s wi-fi is used. By taking readings across the floor of both levels, using standard wi-fi-enabled consumer equipment in order to mimic the conditions for the average user […], I was able to construct a snapshot of the wi-fi signal strength across the Library." Some lovely work by Dan Hill.
    (tags: visualization technology wifi space architecture behaviour buildings activity mapping danhill )
  • Zack Arias – Atlanta based editorial music photographer » White Seamless Tutorial :: Part 1 :: Gear & Space
    "If I had but one backdrop to use for portraiture I would choose a simple roll of white seamless paper. With one roll of paper you can create many options. For the rest of the week I’m going to break it down for you. We are going to look at getting it to pop to pure white, making it various shades of grey, getting it to go black, gelling it to any color in the rainbow, and doing very easy and quick changes in post production to further the visual options available to us when using such a simple background." Fantastic tutorial.
    (tags: tutorial technique lighting strobist photography background studio )
  • Ludomancy » Sense of Wonder Night
    "Moon Stories, a collection of my latest three experiments, got selected to be presented at the Tokyo Game Show during the Sense of Wonder Night, the japanese version of the Experimental Gameplay Sessions." Beautiful, notably "I wish I were the Moon"
    (tags: games play calvino narrative experimental gameplay flash )
  • Fullbright: On Invisibility
    "In a strange way then, the designer of a video game is himself present as an entity within the work: as the "computer"– the sum of the mechanics with which the player interacts." Fantastic piece from Steve Gaynor, which touches on some notions of the death of the designer – namely, that the designer *is* inherently present in games; they embody themselves in mechanics, and games that downplay logical mechanics that players can reverse-engineer do themselves a disservice.
    (tags: games design play mechanics rules rulesets stevegaynor designer author )
  • xkcd – A Webcomic – Height
    I don't normally link to XKCD, simply because it would become repetitive… but "Height" is really lovely.
    (tags: science visualisation comic xkcd scale space altitude )
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