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  • charliesome/better_errors: Better error page for Rack apps
    How did I not know this? Definitely better errors for Rack apps. Will be using in future.
    (tags: library software programming rails ruby rack errors )
  • louismullie/scalpel: A fast and accurate rule-based sentence segmentation tool for Ruby.
    "Scalpel is the result of my inability to find a simple and elegant solution to sentence segmentation in Ruby." oh if only I'd known about this in August.
    (tags: ruby text textprocessing )
  • monit and rvm deployment (Example)
    Turns out rvm-shell might be handy.
    (tags: monit rvm ruby servers )
  • Try Monit to manage your daemons | Ruby Fleebie
    Simple notes on using Monit to run daemonised processes.
    (tags: monit ruby unix ops )
  • Schedule Cron Jobs with the Whenever Gem
    Simple guide on using the whenever gem to both a) schedule tasks and b) update upon deploy.
    (tags: cron ruby unix whenever gem programming )
  • eye process monitoring tool · big balls of mud killer
    Nice overview of eye, which might work well for me at a project level – and this includes both sample configs *and* sample Capistrano recipes.
    (tags: eye capistrano ruby operations )
  • UNION with Active Record – The Pug Automatic
    Turns out I really shouldn't have been messing with ARel: this seems more sane.
    (tags: union postgresql sql activerecord ruby rubyonrails )
  • jamis/bulk_insert
    This was a good alternative to activerecord-import for me, so noting it down.
    (tags: activerecord gems ruby rails jamisbuck )
  • ValhallaPlate, Diffusion, and Presets | Valhalla DSP
    "I view ValhallaPlate as being closely related to an SM57. Or a hammer. No need to be delicate with the tool. No need to think about things too much. It just works." I liked this line on toolmaking, especially when it comes to music technology.
    (tags: music software tools interfaces )
  • Autodesk Graphic – Mac Illustration and Graphic Design
    Much more Illustrator-like than Sketch is, in many ways, and affordable. Certainly leaps ahead of Inkscape in not being rubbish. Going to use this for lasercutting/frontpanel work, I think.
    (tags: graphics vector svg osx mac design software )
  • The Realities of Installing iBeacon to Scale – BKM TECH
    Really good article on the realities of installing iBeacons, and, secondarily, the way you develop your own internal processes just to solve workflow. I liked the trolly; I felt for the BKM very much as I read this.
    (tags: design location ibeacons installation galleries museums oof )
  • Translating Gender: Ancillary Justice in Five Languages Alex Dally MacFarlane | Interfictions Online
    Fascinating article capturing how various translators worked around their languages to translate not only the absence of gendered language _suggested_ in Ancillary Justice, but also the author's deliberate use of the feminine as a generic case. (Also, how to translate things for different cultures – what they expect and what they intimate).
    (tags: annleckie writing gender language translation )
  • ‘gazed and Confused: A Guide to Shoegaze in your DAW – Zeros and Ones
    Yes, it's a bit heavily focused on copying/emulation, but there's some useful stuff in here and some interesting starting points.
    (tags: synthesis shoegaze production music )
  • Administrate (documentation)
    Thoughtbot's engine for Rails admin UIs, sans-DSLs. Filed away for reference.
    (tags: rails ruby rubyonrails development programming thoughtbot admin )
  • Corrie’s Blog : "Leave A Pause Until It Hurts" – Memories of Peter Donaldson
    Corrie Corfield on Peter Donaldson. Lovely.
    (tags: announcing continuity radio radio4 bbc peterdonaldson corriecorfield )
  • code like you don’t have the time (tecznotes)
    [this is good] and I will remember more of it in future.
    (tags: migurski engineering software practice )
  • GTA V – Graphics Study – Adrian Courrèges
    Wonderful, dense, three-part study of one of GTA V's renderer. I like Adrian's posts because he focuses on the art of the technology, as well as the technology of the art; a reminder that game art isn't just plonking OBJ files into a world, but relies on a whole host of developers, maths, and drawcalls.
    (tags: games graphics programming rendering gtav 3D )
  • Electron
    Interesting; the wrapper Github used for Atom, as a platform. Makes building desktop applications for web-folk like me a notch easier, though as ever, I find the Javascript ecosystem baffling.
    (tags: desktop github javascript software development applications nodejs )
  • Gamasutra: Deanna Van Buren’s Blog – Architecture in Video Games: Designing for Impact
    Wonderful article from an architect who worked on "The Witness" about the role of architecture practice in game design, and all the rough edges architects see within game worlds. Good on spatial design principles, too.
    (tags: architecture design games thewitness space buildings )
  • timhunkin/initiation to museum design
    "Every gallery project needs an Andy" – and other insights from Tim Hunkin on installation design, following his work on 'The Secret Life of the Home' at the Science Museum. All rings very true for me, and glad to see it's not just me that finds this sort of stuff challenging. Also: very interesting on museum culture.
    (tags: design timhunkin installations exhibitions engineering sciencemuseum )
  • Roger Deakins – Page – Interview Magazine
    Lovely interview between Jeff Bridges and Roger Deakins – on film, and how they get made, and feel. Lots of deep knowledge and affection in this; I really enjoyed it.
    (tags: rogerdeakins jeffbridges film interview conversation )
  • Rails, Nginx, and X-Accel-Mapping • AirBlade Software
    I think this is the issue I'm running into; Nginx is a bit of a mystery to me, and this is proving useful.
    (tags: rails ruby nginx xsendfile )
  • Our experience with Pundit | CookiesHQ
    Nice example of real-world examples of using Pundit, including testing.
    (tags: rails ruby pundit authorization programming )
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