• "Cheating is hacking for the masses. It is one of many opportunities to ‘soft programme’ our technologies and culture without heavy reliance on advanced knowledge. Cheating creates an opportunity to play with design, think about it, and tinker around. By effectively unbalancing a game, we can move behind the screen to consider games through their limits. If you put too many assets on screen with the Sonic debug mode, the system would freeze and crash. In this it taught young players an important truth about games; that they aren’t infinite systems, but rather careful gestures reliant on an economy of elements. Cheats of the kind seen in Sonic fostered a generation of gamers to be both critical and respectful of what games are. Knowing that the level is one configuration among many comes from a point of view only afforded through cheating." David Surman is writing more about games, and it is a good thing.

Benjamin Franklin’s daily schedule, as reproduced on Flickr by Nick Bilton. There are worse ways to structure your time than this, that’s for sure.

I should spend more time addressing Powerful Goodness. That’s where I’m going wrong, I think

Changelog of the day

16 August 2009

From the TeamFortress 2 Classless Update:

Added a color blind option to add a Jarate icon above enemies who are busy accepting a terrifying existence where they have no dignity.

That’s Jarate, the Jar-based Karate, if you weren’t aware.

Yep, still in love with Valve.