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"The easiest way to share localhost over the web." Very nice. Smart pricing model, too.
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"The recent generation of young turks is doubtless having fun with data scrawling but at some point it will pass people by unless there is a purpose or utility to it. They've got the engagement sorted. These things are mostly usable. What they are not is useful.
That is where people like Few come in. They work in analytics – using data for decision making. They are ideal real-life mentors, solving real life problems. They can point the way to thinking of these apps as tools for whatever outcomes." Max is right – it's a great blog. Good spot.
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Ooh – a local luthier. My electric is in need of a set-up, so good to know there's someone local who comes recommended.
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"Apple has already built its TV. It’s called the Apple TV and that’s why it’s called the Apple TV. Because we’re supposed to be rethinking what a TV is. The TV is not the screen with seven different inputs for your players and boxes and game machines. The TV is the content and the buttons we touch to get to that content."
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" A physical model of Eindhoven rolled onto a drum and attached to a piano. A form of player piano with the city as the score." Just beautiful.
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MeFi thread spun out of my Roguelikes post; some great comments and insight, and what a cast!
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"There was one guy on the steps of a building and proselytizing the end of the world. My guess is that he was doing it for jokes, but if you’re in the middle of it with your friends exploring a world covered in blood, then there’s something in our understanding of the Black Death in the Dark Ages and people announcing the coming of the end that plays into the social fear." Kill Screen interview on the Corrupted Blood outbreak in WoW.
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This is a nice little route, and a great hill for messing around on in the middle of it.
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"JavaScript Garden is a growing collection of documentation about the most quirky parts of the JavaScript programming language. It gives advice to avoid common mistakes, subtle bugs, as well as performance issues and bad practices that non-expert JavaScript programmers may encounter on their endeavours into the depths of the language." This looks really, really good. Alas, unlike Phil, I'm still not quite fully up-to-speed on Prototypes, but it's a great piece of documentation nontheless.
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"This is so nice, I’d kind of like a print of it for my wall." Yes please. (Looks like an original patent of the lego block, to me).
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"We’ve seen how Peak MHz capped the speed of verbs, but nouns continued to get cheaper to store and serve." This is all good, but that's a cracking sentence.
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"…a genuinely meaningful social mechanic can create its own share of problems. Facebook friends are not necessarily one’s actual friends. Players often announce their names and character details in various forums, hoping to find “fake friends” to fill out their list. Doing so creates three advantages. First, the more friends the player has, the more opportunities for his character to be borrowed and thus earn friend gold for the player. Second, high-level friends make combat far easier because of their high stats and upgraded skills. Finally, a surplus of friends allows the player to bypass the rest time restriction." How do you get around all this? Johnson explains all. It's a really lovely piece of genuinely social game design.
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"pjax loads HTML from your server into the current page without a full reload. It's ajax with real permalinks, page titles, and a working back button that fully degrades." ooh, interesting.
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"It's very simple. If there are more than five bikes at one of these bike stations the relevant LED comes on. It's a glanceable guide to which way to walk when we head out. It's going on the wall by the door. No need to reach for a device, launch an app and navigate to our favourites." Situated hardware. Very good.